Class pyglet.image.TileableTexture

AbstractImage --+    
                |    
          Texture --+
                    |
                   TileableTexture

A texture that can be tiled efficiently.

Use create_for_image classmethod to construct.

Methods

  __init__(self, width, height, target, id)
AbstractImage get_region(self, x, y, width, height)
Retrieve a rectangular region of this image.
  blit_tiled(self, x, y, z, width, height)
Blit this texture tiled over the given area.
  create_for_image(cls, image)
  __del__(self) (Inherited from pyglet.image.Texture)
  __repr__(self) (Inherited from pyglet.image.AbstractImage)
  blit(self, x, y, z=0, width=None, height=None)
Draw this image to the active framebuffers.
(Inherited from pyglet.image.Texture)
  blit_into(self, source, x, y, z)
Draw source on this image.
(Inherited from pyglet.image.Texture)
  blit_to_texture(self, target, level, x, y, z=0)
Draw this image on the currently bound texture at target.
(Inherited from pyglet.image.AbstractImage)
Texture create(cls, width, height, internalformat=6408, rectangle=False)
Create an empty Texture.
(Inherited from pyglet.image.Texture)
Texture create_for_size(cls, target, min_width, min_height, internalformat=None)
Create a Texture with dimensions at least min_width, min_height.
(Inherited from pyglet.image.Texture)
  delete(self)
Delete the texture from video memory.
(Inherited from pyglet.image.Texture)
ImageData get_image_data(self, z=0)
Get the image data of this texture.
(Inherited from pyglet.image.Texture)
Texture get_mipmapped_texture(self)
Retrieve a Texture instance with all mipmap levels filled in.
(Inherited from pyglet.image.AbstractImage)
Texture get_texture(self, rectangle=False)
A Texture view of this image.
(Inherited from pyglet.image.Texture)
TextureRegion get_transform(self, flip_x=False, flip_y=False, rotate=0)
Create a copy of this image applying a simple transformation.
(Inherited from pyglet.image.Texture)
  save(self, filename=None, file=None, encoder=None)
Save this image to a file.
(Inherited from pyglet.image.AbstractImage)

Properties

ImageData image_data
An ImageData view of this texture.
(Inherited from pyglet.image.Texture)
Texture mipmapped_texture
A Texture view of this image.
(Inherited from pyglet.image.AbstractImage)
Texture texture
Get a Texture view of this image.
(Inherited from pyglet.image.AbstractImage)

Instance Variables

int anchor_x = 0
X coordinate of anchor, relative to left edge of image data
(Inherited from pyglet.image.AbstractImage)
int anchor_y = 0
Y coordinate of anchor, relative to bottom edge of image data
(Inherited from pyglet.image.AbstractImage)
int height
Height of image
(Inherited from pyglet.image.AbstractImage)
int level = 0
The mipmap level of this texture.
(Inherited from pyglet.image.Texture)
class (subclass of TextureRegion) region_class
Class to use when constructing regions of this texture.
(Inherited from pyglet.image.Texture)
int target
The GL texture target (e.g., GL_TEXTURE_2D).
(Inherited from pyglet.image.Texture)
tuple tex_coords = (0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 1.0, 0.0, 0.0...
12-tuple of float, named (u1, v1, r1, u2, v2, r2, ...).
(Inherited from pyglet.image.Texture)
int width
Width of image
(Inherited from pyglet.image.AbstractImage)

Class Variables

  images = 1 (Inherited from pyglet.image.Texture)
  tex_coords_order = (0, 1, 2, 3) (Inherited from pyglet.image.Texture)
  x = 0 (Inherited from pyglet.image.Texture)
  y = 0 (Inherited from pyglet.image.Texture)
  z = 0 (Inherited from pyglet.image.Texture)

Method Details

__init__

(Constructor) __init__(self, width, height, target, id)
Overrides:
Texture.__init__

get_region

get_region(self, x, y, width, height)
Retrieve a rectangular region of this image.
Returns: AbstractImage
Overrides:
Texture.get_region

blit_tiled

blit_tiled(self, x, y, z, width, height)

Blit this texture tiled over the given area.

The image will be tiled with the bottom-left corner of the destination rectangle aligned with the anchor point of this texture.